![]() They seems to based on the disc filename (maybe there are other factors) when generating the monster, because I just use the same 2 game, but rename them differently, and load the game back up and create monster from the same cd that have different name, different monster comes out Then you resume the game, and press X, the man will say now here is the big thing. This time since you are not appending image, you need to go back to 2nd option to simulate the disc tray close. When he ask you to put back the game disc, go to menu again, select disc control, 2nd option (without disc tray open you cannot select disc index - first option), then move back up to 1st option and select the first disc. Press X, you should see it work (game won't reset). Once you select it will go back to the game (the part where the disc tray close is automated if you select append disc image). Then you select the append disc option, and browse to your another cue file (in anywhere). In retroarch, when he ask you to switch the disc, go to menu (select+start), quick option, disc control, and then select 2nd option, which is to emulate disc tray open. This is more freedom, as you don't need to prep your cue/bin in the same folder, and filename doesn't matter. There you go! You got your monster!Ģ.) Second way is to get it thru retroarch. ![]() Then when he ask you to switch it back to the game disc, do so by the hidden menu again (select the disc 1, then resume back to game, and press X). Now when the man ask you to press X, just do so (since you already switch disc. When you switch it there, your game won't hang, but then you immediately go click shrine after you switch the disc. ![]() The trick is to switch the disc before you are going into the menu of shrine. If you do that, it's too late, and you will meet with the error message please insert the correct Monster rancher disc etc. The trick is NOT to switch the disc when you are at the screen where the man is asking you to, and press X. Now you should be able to switch disc using the hidden menu (but again, not the official way just to stress the pt). In the Game.ini, modify this line:ĭiscs="MonsterRancher01","MonsterRancher02" MonsterRancher01.cue) then name the rest of the disc you want to put (I tried 2, but can be more, or less) as the next number (e.g. Before that, you need to put all the disc you want to put (I guess bin/cue format) in the same gamedata folder with the monster rancher. Since you are playing this game, I assume you are running bleemsync, and hidden menu can be access by select+triangle. Turn out I was able to do the switch discs in 2 ways:Ġ.) before going into the two ways, I confirmed that the official way (press open button) will not work, since it is not expecting user to change disc at that moment, THIS WAY IS NOT WORKINGġ.) you can do it thru pcsx hidden menu. I haven't play this before, but just want to see how the disc change thing is working on this interesting game. Hi, just want to contribute my experience. u/Newbornfromhell's 20 in 1 Theme Pack for Autobleem, rehosted by /u/jmwilkes76! Step-by-step guide for AutoBleem, BleemSync, & RetroBoot r/GameGearMicro Useful Links & Resources Before asking if a USB device is compatible, please check the spreadsheets below (under 'Useful Links' in the sidebar).Respect each other and obey reddiquette.Though widely available, do not post the encryption keys used on the console Discussion of hacking/modding the system IS allowed.No linking, discussion or asking for links to actual ROMS, ROM-sharing websites, or other copyright-infringing websites.We're a subreddit dedicated to discussing everything related the PlayStation Classic.
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